Revision 1193:dirty buildfix for linux, can do it properly later Revision 1192:Make the asm code increment lsllsrasr rm by 4 if rm is pc.. Revision 1190:revert the to change, fixes regression in loading ppmd 7z files Revision 1189:couldnt just add a guy whos contributed more in 3 days then anyone has in the last 3 years to the Contributors list;D Revision 1188:some small pvs warning fixes Revision 1187:move around apu reset a bit, doesnt seem to have broken anything Revision 1185:Fix handling of unused memory when reading 168 bit data. Vba M Emulator Rewind Mac In MFCAvailable for Windows, Linux and Mac in MFC and WxWidgets flavours.. Vba M Emulator Rewind Mac In MFCVba M Emulator Rewind Code Would PeriodicallyRevision 1223:Add tiled rendering define to Android makefiles, too.. g Revision 1181:removed DSTMODELDSECURESCL0 (AdditionalOptions) from the vcxproj its redundant in VS2010 and VS2012, and seems to be a source of build errors in VS2012 for some reason.. Vba M Emulator Rewind Code Would PeriodicallyFrom the technical behavior, Mother 3s sound code would periodically set DMA 1 and 2 to reason.. Revision 1194:reduce new lines fix duke nukem cgb menu in my limited testing this has not regressed any other games. emulator rewindemulator rewind, emulator rewind feature, dolphin emulator rewind, nes emulator rewind, gba emulator rewind, snes emulator rewind, vba emulator rewind, mesen emulator rewind, n64 emulator rewind, genesis emulator rewind Revision 1222:Add tiled rendering define - big performance improvement Revision 1221:Fix target output name Revision 1220:Fix build for Android Revision 1219:Disable link by default now that games work without it Revision 1218:updated readme Revision 1216:Sonic Advance 12 work now with NOLINK defined Revision 1215:(Libretro) Fix build Revision 1214:re-adding the fix for zelda oracles Revision 1213:Lets try that again.. Revision 1184:Add missing ARM opcode variant strh (w1) used in several homebrew gba demos (e.. Revision 1199:another tom harder patch, fixing some warnings in the gvbam and wxvbam Revision 1198:commiting Tim Harders patch for libavffmpeg Revision 1197:bring branches into line fixes duke nukem on bgk-link and silences gcc warning on trunk ignore a few more files Revision 1195:Fixed register used in asm.. Revision 1204:This fixes the colour issue when using opengl and a HQ3 or 4x filter. Adobe Premiere Pro Cc 2015 Download With Crack
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Special thanks to Squarepusher of the libretro team for helping us get this merged Revision 1206:fixes zelda oracles without breaking duke nukem or 007 Revision 1205:Implement memory mirrors for SRAMFLASH.. ASM now passes the armwrestler MOV opcode test) Revision 1191:Fix clock cycles in some armthumb opcodes.. Revision 1211:revert 1207-1210 as its not really ready for integration yet Revision 1210:rolling back, it seems there was some more issues than original thought Revision 1209:fix a goof I made with the last commit, this should fix it Revision 1208:just a small revert, old data got mixed in the last commit Revision 1207:libretro merge into trunk, the individual interfaces can still be compiled on their own so the gtksdlmfc interfaces can still work as originally intended.. Revision 1180:Make 32bit read out of bounds not get rotated if they are unaligned.. Revision 1163:more improvements to gba-arm by Normmatt Revision 1162:lets commit the right version of the arm patch this time eh. 518b7cbc7d
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